One continent, three distinct climates, thirty six biomes, seven cities, fifty towns, fifty six dungeons, one hundred and twenty quests, carefully distributed resources, custom mobs, a non linear storyline and custom soundtrack.
Each area designed to look as visually spectacular as possible while simultaneously blending in to form a cohesive world.
Resources are carefully balanced to encourage players to move from one region to another.
Player driven world events. Shape the continent through your decisions as history is written. Every players Midlands are different.
Custom weather and music for specific areas.